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What are callbags?



TLDR, A callback is a function we pass to another, source function, in order to give the source function a way to talk back to us (call us back). Callbag is a standard for callbacks that enables working with streams. A callbag is any callback that follows that standard.




linkCallbacks

Take this code:

1linkconsole.log(source());

When we run this code:

  1. source() is called. We wait for its output.
  2. We log the output from source().

What if source() takes some time to produce data? Instead of waiting for it, we could tell it to "give us data" (by calling it), and give it a way to call us back when it has some data:

1linksource(data => console.log(data));


Here, data => console.log(data) is a callback, as its the method we provide source() to call us back when it has data. source is basically a source of data, and we can communicate with it as follows:

1link=> [GREETING] "Give me data when you have it" # --> us to source

2link<= [DATA] "Here is some data" # --> source to us




linkStreams

Now what if our source (e.g. source()) produces an indeterminate number of data entries? For example, our source might be a function responsible for calculating the position of the cursor on X-axis, or it might be a function who is supposed to give us messages coming from a web-socket.

👉 A source that produces an indeterminate number of data entries at indeterminate time intervals is called a stream.


In this case our simplistic callback (or the communication scheme) will be rather limiting:


None of these are available under our previous communication scheme, and we need an expanded communication scheme to be able to work properly with streams:

1link=> [GREETING] "Give me data whenever you have some" # --> us to source

2link<= [GREETING] "I will give you data whenever I have some. Tell me when to stop" # --> source to us

3link

4link<= [DATA] "Here is some data" # --> source to us

5link=> [DATA] "Give me more data" # --> us to source, when it needs to be pulled

6link

7link=> [END] "Stop sending more data" # --> us to source

8link<= [END] "I won't be sending more data (because of X)" # --> source to us


To accomodate it we can have our callback accept two arguments instead of one: The first argument denoting the type of the message, the second one denoting the content (or payload):

1linksource((type, payload) => {

2link if (type === GREET) console.log('Listening ...');

3link if (type === DATA) console.log(payload);

4link if (type === END) console.log('Source ended!');

5link});




linkCallbags

Callbag is just a term to denote any callback (or function) that looks like the callback we just designed for talking with source(). In other words, any function with the following signature is a callbag:

1link(type: GREET | DATA | END, payload?: any) => void;

👉 In the callbag spec, message types are denoted by numbers:


Now lets look at the above example again:

1linksource((type, payload) => {

2link if (type === GREET) console.log('Listening ...');

3link if (type === DATA) console.log(payload);

4link if (type === END) console.log('Source ended!');

5link});


Here, source is NOT a callbag, since it only accepts one argument. We can fix that by making source accept two arguments as well, in which case our code would change like this:

1linksource(GREET, (type, payload) => {

2link if (type === GREET) console.log('Listeing ...');

3link if (type === DATA) console.log(payload);

4link if (type === END) console.log('Source ended!');

5link});


Now what if we want to receive a limited number of data entries (say 5) from source? We greeted source by calling it with GREET alongside a callbag. According to our communication scheme, source needs to also greet us by sending us GREET alongside a way to tell it to stop, i.e. another callbag:

1linklet talkback;

2linklet N = 0;

3link

4linksource(GREET, (type, payload) => {

5link if (type === GREET) {

6link talkback = payload; // --> when type is GREET, payload is a callbag

7link console.log('Listening ...');

8link }

9link

10link if (type === DATA) {

11link console.log(payload); // --> when type is DATA, payload is the data sent by source

12link N++;

13link if (N >= 5) talkback(END); // --> telling the source to stop

14link }

15link

16link if (type === END) console.log('Source ended!');

17link});

👉 So whenever someone greets someone (us greeting the source, the source greeting us), the payload should be another callbag, acting as a way to talk back to the greeter. In this example, talkback plays that role.




linkCallbag Sources

So far we've just worked with source() as a stream, without looking inside it. But how would a callbag source actually look like? To see that, lets build a simple callbag source that outputs an increasing number every second:

1linkconst source = (type, payload) => {

2link if (type === GREET) { // --> everything starts with a GREET

3link let talkback = payload; // --> when greeted, the payload is a way to talk back to the greeter

4link let i = 0;

5link

6link setInterval(() => talkback(DATA, i++), 1000); // --> lets tell the greeter about our increasing number every second

7link }

8link}


☝️ Here, we are not giving the caller any method of telling the source to stop sending more data. This is because we are not following the communication protocol properly: the source MUST greet back and provide a way of talking back (i.e. another callbg):

1linkconst source = (type, payload) => {

2link if (type === GREET) {

3link let talkback = payload;

4link let i = 0;

5link

6link const interval = setInterval(() => talkback(DATA, i++), 1000);

7link

8link talkback(GREET, (_type, _payload) => {

9link if (_type === END) clearInterval(interval);

10link });

11link }

12link}

► Try It!



linkCallbags in Practice

In practice, you rarely need to greet sources or handle talkbacks manually. Utilities such as those provided in callbag-common take care of that for you:

1linkimport { interval, pipe, map, filter, subscribe } from 'callbag-common'

2link

3linkconst source = interval(1000) // --> emits every second

4linkpipe(

5link source,

6link map(x => x * 3), // --> multiply by 3

7link filter(x => x % 2), // --> only allow odd numbers

8link subscribe(console.log) // --> log any incoming number

9link)

10link

3 9 15 21 27
► Try It!

The workflow is typically like this:

👉 You create some callbag sources, using source factories:

1linkimport { interval } from 'callbag-common';

2link

3linkconst source = interval(1000);


👉 You then transform these sources using operators.
For example, you might want to multiply each received number by 3:

1linkimport { interval, map } from 'callbag-common';

2link

3linklet source = interval(1000);

4linksource = map(n => n * 3)(source);

Or you might want to only pick odd numbers:

1linkimport { interval, map, filter } from 'callbag-common';

2link

3linklet source = interval(1000);

4linksource = map(n => n * 3)(source);

5linksource = filter(n => n % 2)(source);


👉 Finally, you start listening to your transformed source by subscribing to it:

1linkimport { interval, map, filter, subscribe } from 'callbag-common';

2link

3linklet source = interval(1000);

4linksource = map(n => n * 3)(source);

5linksource = filter(n => n % 2)(source);

6link

7linksubscribe(console.log)(source);


👉 It is also highly recommended to use the pipe() utility for transforming your sources and subscribing to them, as it makes the code much easier to read:

1linkimport { interval, map, filter, subscribe, pipe } from 'callbag-common';

2link

3linkpipe(

4link interval(1000),

5link map(n => n * 3),

6link filter(n => n % 2),

7link subscribe(console.log)

8link)



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